/**
 * Author(s): xuming.Wong <xuming.Wong@gmail.com>
 */
#include "CharacterSelectScene.h"

namespace PQClient
{

	CharacterSelectScene::CharacterSelectScene() : GameScene(Scene_CharacterSelect)
	{
	}

	void CharacterSelectScene::loadScene()
	{
		
		_sceneObject->getRenderProperty().setBackground(Ogre::ColourValue(0,1,0));
	}

}
